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High-Fidelity Creative Archive

PureFidelityArchitecturalArchive

ArawunfiltereddisplayofPookieStudioscreativeoutput.Real-timespatialenvironmentsengineeredinUnrealEngine5.

Pipeline Telemetry // Geometry vs. Lumen

Engine Viewport Comparison

Drag to compare raw geometry clustering against full raytraced Lumen illumination in Unreal Engine 5.8.

Split Position
50%
Target Core
UE 5.8
Lumen Render Final
LUMEN GLOBAL ILLUMINATION (4K)
Wireframe Topology Preview
NANITE WIREFRAME / TOPOLOGY
DRAG OR CLICK TO INSPECT
Showcase 0
Cyberpunk Metropolis
Archive Entry // _001

Neo-Jaipur Spire District #1

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 1
Unreal Engine 5.8
Archive Entry // _002

Virelia Highland Ridge #2

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 2
World Environments
Archive Entry // _003

Aether Void Megalopolis #3

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 3
Cyberpunk Metropolis
Archive Entry // _004

Celestial Citadel Sanctum #4

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 4
Unreal Engine 5.8
Archive Entry // _005

Cyberpunk Sub-Level 4 #5

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 5
VFX & Atmospherics
Archive Entry // _006

Titan Engine Core Array #6

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 6
World Environments
Archive Entry // _007

Verdant Biosphere Dome #7

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 7
Cyberpunk Metropolis
Archive Entry // _008

Quantum Uplink Gateway #8

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 8
Unreal Engine 5.8
Archive Entry // _009

Obsidian Monolith Plaza #9

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 9
VFX & Atmospherics
Archive Entry // _010

Solaris Ion Atmospheric Veil #10

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 10
Unreal Engine 5.8
Archive Entry // _011

Nanite Mesh Canyon Pass #11

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 11
Cyberpunk Metropolis
Archive Entry // _012

Nexus Prime Transit Arcs #12

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 12
World Environments
Archive Entry // _013

Neo-Jaipur Spire District #13

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 13
Unreal Engine 5.8
Archive Entry // _014

Virelia Highland Ridge #14

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 14
VFX & Atmospherics
Archive Entry // _015

Aether Void Megalopolis #15

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 15
Cyberpunk Metropolis
Archive Entry // _016

Celestial Citadel Sanctum #16

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 16
Unreal Engine 5.8
Archive Entry // _017

Cyberpunk Sub-Level 4 #17

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 17
World Environments
Archive Entry // _018

Titan Engine Core Array #18

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 18
Cyberpunk Metropolis
Archive Entry // _019

Verdant Biosphere Dome #19

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 19
Unreal Engine 5.8
Archive Entry // _020

Quantum Uplink Gateway #20

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 20
VFX & Atmospherics
Archive Entry // _021

Obsidian Monolith Plaza #21

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 21
World Environments
Archive Entry // _022

Solaris Ion Atmospheric Veil #22

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 22
Cyberpunk Metropolis
Archive Entry // _023

Nanite Mesh Canyon Pass #23

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 23
Unreal Engine 5.8
Archive Entry // _024

Nexus Prime Transit Arcs #24

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 24
VFX & Atmospherics
Archive Entry // _025

Neo-Jaipur Spire District #25

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 25
Unreal Engine 5.8
Archive Entry // _026

Virelia Highland Ridge #26

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 26
Cyberpunk Metropolis
Archive Entry // _027

Aether Void Megalopolis #27

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 27
World Environments
Archive Entry // _028

Celestial Citadel Sanctum #28

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 28
Unreal Engine 5.8
Archive Entry // _029

Cyberpunk Sub-Level 4 #29

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 29
VFX & Atmospherics
Archive Entry // _030

Titan Engine Core Array #30

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 30
Cyberpunk Metropolis
Archive Entry // _031

Verdant Biosphere Dome #31

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 31
Unreal Engine 5.8
Archive Entry // _032

Quantum Uplink Gateway #32

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 32
World Environments
Archive Entry // _033

Obsidian Monolith Plaza #33

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 33
Cyberpunk Metropolis
Archive Entry // _034

Solaris Ion Atmospheric Veil #34

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 34
Unreal Engine 5.8
Archive Entry // _035

Nanite Mesh Canyon Pass #35

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 35
VFX & Atmospherics
Archive Entry // _036

Nexus Prime Transit Arcs #36

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 36
World Environments
Archive Entry // _037

Neo-Jaipur Spire District #37

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 37
Cyberpunk Metropolis
Archive Entry // _038

Virelia Highland Ridge #38

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 38
Unreal Engine 5.8
Archive Entry // _039

Aether Void Megalopolis #39

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 39
VFX & Atmospherics
Archive Entry // _040

Celestial Citadel Sanctum #40

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 40
Unreal Engine 5.8
Archive Entry // _041

Cyberpunk Sub-Level 4 #41

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 41
Cyberpunk Metropolis
Archive Entry // _042

Titan Engine Core Array #42

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 42
World Environments
Archive Entry // _043

Verdant Biosphere Dome #43

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 43
Unreal Engine 5.8
Archive Entry // _044

Quantum Uplink Gateway #44

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 44
VFX & Atmospherics
Archive Entry // _045

Obsidian Monolith Plaza #45

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 45
Cyberpunk Metropolis
Archive Entry // _046

Solaris Ion Atmospheric Veil #46

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 46
Unreal Engine 5.8
Archive Entry // _047

Nanite Mesh Canyon Pass #47

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 47
World Environments
Archive Entry // _048

Nexus Prime Transit Arcs #48

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 48
Cyberpunk Metropolis
Archive Entry // _049

Neo-Jaipur Spire District #49

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 49
Unreal Engine 5.8
Archive Entry // _050

Virelia Highland Ridge #50

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 50
VFX & Atmospherics
Archive Entry // _051

Aether Void Megalopolis #51

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 51
World Environments
Archive Entry // _052

Celestial Citadel Sanctum #52

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs
Showcase 52
Cyberpunk Metropolis
Archive Entry // _053

Cyberpunk Sub-Level 4 #53

Engineered in Unreal Engine 5.8 with Lumen GI & Nanite micro-geometry.

RES: 3840 × 2160 (4K)Expand Specs

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